![]() Please remember to close the thread by marking all helpful posts as answer and then start a new thread if you have a new question. So you need to decide on this and then create your Grid of elements using the above technique. And there is no one but you that knows how you want the map to be structured. There is no control that does this for you. Something like this: Grid grid = new Grid() Then you could create the boxes dynamically and calculate the their position based on your logic and then set the Grid.Row and Grid.Column properties. Then, this idea would be difficult to employ know? However, what if the number of boxes (children of treemap) is variable and is not fixed. Please don't ask several questions in the same thread. Please remember to close your threads by marking helpful posts as answer and then start a new thread if you have a new question. Don't expect anyone to write an entire functionality for you :) That is not what the forums are for. You can read more about the Grid element here:īut please only use the forums for asking for guidance and help on how to solve specific (small) issues. You define rows and columns using RowDefintions and ColumnDefinitions respectively and use the attached Grid.Row and Grid.Column properties to specify in which cell an element will end up. Here is an example that should give you the idea: ![]() You could create such a visualize map using nested Grid elements. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |